![]() ![]() What happens at 100%? You'll get the max boost you can get from this system would be between 35-50% (Final ratio can be decided by opinion/Hobbit) But it would be nowhere near as strong as soup gains. However, if you can't eat something different for whatever reason (Perhaps you can't find seeds or get water for crops) You'll be given 1 mulligan where you can eat it without it affecting your nutrition and you'll be given a message encouraging you to try to eat something differently. ![]() So that means if you've eaten 1 steak and 1 leg meat you should consider eating something different. (Version A) The System will track the last two food items you've eaten. The more steps that a food has to take to be made (I.E Food that needs to be prepared using the cutting board) should give slightly more nutrition then food that takes only 1 step to prepare (I.E Meat from Animals, Vegetables) As it slowly goes up, you'll get a small boost to your gains until it caps out at 100% (The time it takes to get to 100% Should at least be like a couple of days of eating different stuff) the thing is, any food with a different name than the food you ate before, would give you a little bit more nutrition till you reach the cap of 100%. The way the main idea of the system would work, is you'd see in your stats tab, near where the Hunger % is, you'll see a thing called "Nutrition" As you eat different foods like Vegetables/fruits/any foods from the cutting board and any meat from animals, you'll see it go up slowly. This system intends to change that, in a way that's not cumbersome, but encourages you to eat all kinds of different foods, while also not forcing you to do it, if you really would rather just eat leg meat. Since Hunger/Thirst doesn't affect gains past 100% you can just eat leg meat and never need to eat anything else unless you really want to RP eating something different for the sake of RP. Right now in the current game of genesis, there's no reason to eat any other food besides leg meat from animals. ![]()
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